Program.cs
using System;
namespace MyApplication
{
class Animal // Base class (parent)
{
public virtual void animalSound()
{
Console.WriteLine("The animal makes a sound");
}
}
class Pig : Animal // Derived class (child)
{
public override void animalSound()
{
Console.WriteLine("The pig says: wee wee");
}
}
class Dog : Animal // Derived class (child)
{
public override void animalSound()
{
Console.WriteLine("The dog says: bow wow");
}
}
class Program
{
static void Main(string[] args)
{
Animal myAnimal = new Animal(); // Create a Animal object
Animal myPig = new Pig(); // Create a Pig object
Animal myDog = new Dog(); // Create a Dog object
myAnimal.animalSound();
myPig.animalSound();
myDog.animalSound();
}
}
}