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Addition
and Subtraction Game
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Grade
Level: 2-8
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OVERVIEW
A group activity that provides review and drill in the format of a game
for learning facts in subtraction and addition. This lesson appeals to
multilevel and multigrade situations. The Students get so caught up in
the game they consider it an exciting challenge rather than a drill or
review.
OBJECTIVE(s)
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1.
Practice addition and subtraction facts and processes. |
2. Use accuracy in adding and subtracting. |
3. Develop speed when adding and subtracting. |
4.
Understand the concepts of adding and subtracting.
RESOURCES/MATERIALS
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1.
A die |
2. Lined paper |
3. Pencil |
ACTIVITIES
AND PROCEDURES
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1.
Draw on the board three parallel horizontal line-segments intersected by
two parallel vertical line-segments. What you have made is a grid of empty
boxes with three boxes in each of the three rows (see figure). |
2. Place a "+" or "-" sign next to the second horizontal line segment. |
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3.
Have the students copy this onto their papers. |
4.
Explain to the students that you are going to roll a die and the number
that is rolled is to be placed into one of the squares in the top two rows.
The bottom row is for the answer. The die will be rolled until the empty
boxes in all the rows, except the bottom row, are filled. |
5.
They are then to work the problem. |
6.
The object of the game is to get the highest number if adding or the lowest
number if subtracting. |
7.
While the students are putting their numbers onto their paper you are also
playing by putting your numbers into the squares on the board.(I found this
to help the slower students, and the quick students try to beat you.) |
8.
Then ask if anyone beat your answer. The best answer is written on the board
and anyone with that answer receives a point. |
9.
Create smaller or larger grids to adapt to your students level. · The
lesson could be extended to any grade (mentioned) by producing different
dice with different numbers desired (whole numbers, decimals, measurement
units etc.) on each face depending on the learners' (age & maturity) level.
TYING
IT ALL TOGETHER: This should be a group "fun" activity. Not
only does it give them a relaxed environment to practice the skills they've
learned, it gives you a chance to evaluate their progress. Check papers
for: 1. Accuracy 2. Concepts learned 3. Speed
SUGGESTIONS/
MODIFICATIONS:
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- You
may allow a high scoring math student to roll the dice as a reward for
good marks.
- You
may add another column to the figure in order to increase the difficulty.
- The
students can be taught to make their own dice and play with partners.
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AUTHOR:
Kaye Miller; Lincoln City Jr. Academy, Lincoln City, OR http://www.col-ed.org/cur/
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